![]() ![]() Now with all of that being said I also have been able to run "inHomeSwitching" a homebrew that allows you to stream your pc to your Nintendo Switch over LAN, all while having titles suspended in the background of my console. I have run gba games on retroarch and even ps1 games on retroarch all while having an actual Nintendo Switch game suspended in the background. While running any Nintendo Switch title its possible to launch the homebrew menu and also run emulators with titles suspended in the background. My answer to this would be a extremely hopeful yes, and here is why: ![]() ![]() If something like this was possible with the 3ds would it be safe to assume that the same could easily be possible with the Nintendo Switch? It was possible to run this program alongside the entire firmware of the 3ds and every single game worked flawlessly and with quality/input delay that depended upon your wifi local connection(it wasn't through the internet but through LAN). The 3ds had far less ram available to the device than the switch. Now here is why I believe NTR CFW would be possible on the Nintendo switch: Many of us content creators or just people hoping to capture sweet memories of our gameplay on Nintendo switch do not always have access to our capture card or are not always playing in docked mode(which is required to use a capture card).Īside from this, the switch has a 30 second capture limitation which is not enabled for many titles for reasons to do with 30sec footage constantly being stored within the ram causing a slowdown in framerate on certain games. This program was extremely useful for content creation and made having a capture card obsolete. On the Nintendo 3ds there was a custom firmware that worked hand in hand with Luma which was NTR CFW which had a pc counterpart that was able to receive signals and control the nintendo 3ds from a pc remotely. With all that out of the way to get back to the topic at hand! We have come so far within such a small amount of time and I am completely stunned at how amazing and lucky we are to have such talented developers working to provide us all with the ability to use features Nintendo lacked a brain to add to the console. Okay, before I begin I would like to say a huge thank you to everyone working so diligently on the Nintendo Switch homebrew scene. ![]()
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