![]() This would mean I would have even more new content to experience, though I must admit that I initially considered that to be both a blessing and a curse. In fact, there’s so much new content to learn in Rise and Fall that I still haven’t had the chance to try everything the expansion added just yet.Īs fate would have it, right around the time I finally managed to become accustomed to most of the content added in Rise and Fall, a new expansion entitled Gathering Storm was announced and slated for release on February 14th, 2019. ![]() Of course, the expansion also brought with it several new playable Civs to try out, each with their own unique aspects. As if on cue, shortly after I began to wish for new Civ VI content, Firaxis released what I was hoping for: an expansion entitled Rise and Fall.Īs most Civilization expansions do, Rise and Fall introduced several new mechanics, some of which were conspicuous by their absence in the base game. I just felt that perhaps an expansion might be a breath of fresh air at the time. I certainly don’t mean to say I grew bored with the base game or the downloadable content I could freely access as part of the Digital Deluxe edition of the game, though. From my understanding, it’s a relatively common consensus that Civilization games are significantly better after they receive an expansion or two. While I enjoyed learning everything new in Civ VI compared to its predecessor, however, I eventually reached a point at which I felt the game could use more content. I had spent quite a lot of time playing its predecessor, since Civilization V was my first experience with the Civilization series. When I bought the Digital Deluxe edition of Sid Meier’s Civilization VI about two years ago, I soon found myself greatly enjoying everything new that it had to offer. ![]()
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